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This Week in Crypto Games: ‘Axie Infinity’ Studio Layoffs, ‘W-Coin’ Burn Before Airdrop

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The crypto and NFT gaming space is busier than ever lately, what with prominent games starting to release, token airdrops piling up, and a seemingly constant array of other things happening at all times. It’s a lot to take in!

Luckily, Decrypt’s GG is all over it. And if you need a quick way to get caught up on the latest moves around crypto video games, we’re happy to present This Week in Crypto Games.

Our weekend roundup serves up the biggest news from the past week, along with a few other tidbits you might have missed. We also showcase a few of our original stories from the week.

Biggest news

Sky Mavis layoffs: Sky Mavis, the developer of NFT game Axie Infinity and Ethereum gaming network Ronin, confirmed last week that it laid off 21% of its workforce. In a statement, co-founder Nguyen Thanh Trung, called it a tough decision but said it was unrelated to the firm’s budget or financial health.

“Instead, it is a strategic move that allows for a sharper focus and positioning Sky Mavis for hypergrowth in 2025 and beyond,” he explained. The firm is shifting its priorities with its long-term plan, focusing on the Ronin wallet, Mavis marketplace, Axie Infinity and a related new game due in Q1 2025, Web3 game publishing, and expanding the Ronin Network.

W-Coin burn: Players of the W-Coin Telegram tap-to-earn game will want to open the game right now—or at least very soon—to prevent having their tokens burned. This comes after W-Coin implemented a new inactivity rule ahead of its upcoming airdrop on the The Open Network (TON).

On Thursday, the developers announced that anyone who is offline for three days will have 5% of their supply burned each day thereafter until they log back on. The Telegram announcement said that this was to “ensure only active players shape the W-Coin ecosystem.”

Compared to other tap-to-earn games, this rule is unusually brutal. For comparison, X Empire allowed players 30 days of inactivity until a single token was touched. W-Coin is expected to launch its token this month.

Record-breaking Moonray: Ethereum-based arena battler game Moonray broke the record for the largest free gaming NFT mint on OpenSea to date, after users minted some 220,629 “Jadeon Adam” character skins over a 48-hour period.

This NFT is an earthy green in-game character skin that they can wear while fighting. The free NFTs, minted on Coinbase’s Ethereum layer-2 network Base, were claimed between November 19-21.

ICYMI

GG spotlight

Here are a few of our original stories from this past week that we think are well worth a weekend read:

Edited by Andrew Hayward

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‘MemeBattle’ Pixelverse Card Game on Base Features Brett and Other Meme Mascots

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Crypto gaming franchise Pixelverse is launching a new tactical deck builder game that transforms popular cryptocurrency memes into playable characters, the firm announced Thursday.

MemeBattle will feature characters based on the mascots of Base network meme coins, including Brett, Toshi, Keyboard Cat, Dog in Me, Mr. Miggles, Mochi, Ski Mask Dog, and Mochi.

Players will be able to build squads using the meme coin-based characters and compete in battles to earn rewards. Characters from other crypto projects including Pudgy Penguins, Turbo, and Mew will also be featured.

Pixelverse
Promotional artwork showing meme coin mascot Brett. Image: Pixelverse

A Pixelverse representative told Decrypt that the game will launch in January with 10 playable meme coin characters in the initial release.

Base is a prominent Ethereum layer-2 scaling network launched by Coinbase, the popular crypto exchange. The upcoming game builds on Pixelverse’s previous success with PixelTap, a Telegram mini-game that attracted millions of players earlier this year ahead of the project’s PIXFI token launch. Pixelverse also has its own, titular flagship metaverse game.

“Base offers a trusted, scalable platform with low fees and seamless wallet integration, making it the ideal choice for founders in Web3 gaming,” said Pixelverse co-founder Kori Leon, in a statement. “We were excited to work with Brett and other leading meme coins as we’re embracing their rise as digital cultural icons.”

Pixelverse has secured funding from crypto exchange Gate.io’s $50 million Meme Fund, which aims to support meme creators and community-focused projects. Pixelverse has also received backing from venture capital firms including Delphi Ventures and Mechanism Capital.

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Telegram Game ‘TapSwap’ Sets Token Launch and Airdrop for January

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Popular Telegram tap-to-earn game TapSwap revealed it will launch its TAPS token on The Open Network (TON) alongside an airdrop of rewards for players in the second half of January 2025. 

TAPS will become a critical resource in the TapSwap ecosystem, the developers said, granting holders access to tournaments, staking rewards, and governance participation. 

Whether or not a player receives the TAPS airdrop will be determined by the player’s overall engagement within TapSwap—in other words, how often a player interacted within TapSwap or played the game. Users will need to connect their wallet to receive the airdrop.

What started as a tap-to-earn game on Telegram, in which users repeatedly tap a button on the screen to earn in-game coins, has since evolved. In August, the game added a city builder mode called “Tappy Town,” and achievements accrued through that experience will also affect the likelihood of receiving a TAPS airdrop. 

Alongside the airdrop, the game’s evolution is expected to continue. TapSwap is transitioning into a skill-based platform, offering competitive tournaments to players and “leaving traditional pay-to-win models behind,” a representative for the game told Decrypt. 

The platform has amassed more than 50 million users globally since its launch in February.

Telegram gaming and participation on The Open Network has blossomed this year, led by popular mini apps and games like Hamster Kombat and Notcoin. Notcoin famously dropped more than 35 million players over 80 billion tokens earlier this year, gaining listings from Binance and OKX in the process. 

The Open Network is a layer-1 network created by Nikolai and Pavel Durov, the co-founders of messaging app Telegram. While development began internally, the company dropped the project in 2020 under regulatory scrutiny, leading a community of external developers to continue building the ecosystem.

Its native token, Toncoin (TON), has risen nearly 200% in the last year, pushing it to more than a $16 billion market cap. That’s made it the 16th-largest crypto asset by market capitalization, according to CoinGecko. 

Edited by Andrew Hayward

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Battle Royale Shooter ‘Off the Grid’ Gets Biggest Update Yet—Here’s What’s New

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Avalanche-based battle royale shooter Off the Grid has launched its most significant update since entering early access in October. Patch notes reviewed by Decrypt note that the game has reworked how scoped weapons work, added what developer Gunzilla Games framed as a notable performance boost, and made a number of weapon balance changes.

After entering early access in October, Off the Grid attracted mainstream attention with tons of clips that showcased the game’s unique mechanics going viral. This helped contribute to the title topping the Epic Games free-to-play PC game list, even surpassing Epic’s own mega-hit Fortnite in the process.

At its core, Off the Grid is a third-person shooter. However, scoped weapons—such as the sniper rifles—require some first-person elements. In previous builds, this has largely been ignored by the player base, as it felt jarring to go from third to first person. Even then, it didn’t feel like much of an advantage.

This system has been significantly reworked in what the team is calling Proper First-Person Perspective in Aim Down Sights mode—also known as TrueFPV. From gameplay seen by Decrypt, it does appear to be a marked improvement, giving scoped weapons a much better feel for players than in previous builds.

With this major rework, there are now new reticles, tweaks to field of vision, and accuracy changes. Namely, aim assist has been improved for controller players—although some users in the game’s official Discord server believe this is too overpowered in its current form.

An underrated but noticeable change comes with improvements to weapon sway and camera shake when using the weapon. This gives fighting a much more intense feel.

A prominent criticism of the game up until this point has been its poor performance, particularly on PC. In this update, the game promises a 10% to 20% frames-per-second (FPS) boost. On consoles, this comes in the form of fidelity and performance modes, with the former seeing a 10% frame boost and the latter marking as much as a 40% improvement.

Player backpacks have also received changes, mostly regarding visual effects to better communicate their purpose; for example, the limb accelerator backpack shows when a cyberlimb is being charged. That said, the Gridshield Backpack has been nerfed to only reduce 50% of zone damage, compared to its previous full protection.

Lastly, the patch notes have four pages worth of weapon and cyberlimb changes that are sure to mix up the meta. On top of this, in-game movement has received a number of changes, which has led to Discord users complaining that the game feels slower than before. 

These changes, the document says, are in preparation for an upcoming ranked mode.

Edited by Andrew Hayward

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