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Ethereum Game ‘Space Nation Online’ Is First Step for a Star Wars-Like Epic IP

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Space Nation, a budding transmedia franchise, has “soft launched” its massively multiplayer online role-playing game (MMORPG) Space Nation Online as it eyes up the goal of becoming the next Star Wars. The developers believe that the newly released game, built on blockchain, will be the centerpiece to its expanding sci-fi IP.

Space Nation Online will spend 12 weeks in this soft-launched phase as the team limits player access and stabilizes the in-game economy. Once this is complete, the game—built on Ethereum scaling network Immutable zkEVM—will be set up for a global launch that will attempt to bring in a wider Web2 audience.

The MMO will serve as the core experience in the broader Space Nation franchise, which has a series of animated shorts, spinoff games, and a TV series in the works. While the sci-fi IP has its sights set on becoming the next Star Wars, the game looks to improve on the classic MMORPG World of Warcraft by implementing a web3 powered economy.

Large spacecraft in space
Space Nation Online has you battling for galactic dominance. Image: Space Nation

Space Nation co-founder and CEO Jerome Wu previously worked as a senior project manager at Blizzard Entertainment in charge of World of Warcraft’s operations in China. From this, he believes to have identified what makes games in this genre tick—and where to improve them.

During his time at Blizzard, he noticed that players would complain that World of Warcraft felt like a job as they performed monotonous tasks for hours to grind the ranks. Space Nation Online’s economy aims to improve on this by making these tasks have a high return on investment, while the more fun and compelling tasks have much lower returns.

This means that players can choose to play the game like any other MMORPG, albeit with more rewards for the monotonous resource gathering, or simply buy these resources off players in order to focus on the most fun parts of the game.

“[Some people] just want to become the guild leader, lead their team to success, and try to become the conqueror of the galaxy. Those people just play for fun,” Wu told Decrypt. “But there are lots of people wanting to do play-to-earn.”

For example, miners may spend hours gathering minerals that they can sell to other people who need them to create weapons and ships. In return, the miner will receive the in-game currency CHR that can be exchanged for fiat at any time—meaning users can engage in play-to-earn without directly interacting with Web3 tech.

“MMORPGs are a virtual society. There’s different types of players, different types of people,” Wu explained. “There’s a division of labor, and players will be free to choose what positions they want to be in.”

The team aims to create a virtual economy worth billions of dollars, similar to World of Warcraft and Fantasy Westward Journey, a Chinese MMORPG that helped inspire Space Nation Online’s economic model. But Wu believes that its crypto elements will make it more efficient. 

“There will be a Web3 MMORPG game that will achieve a virtual economy at this level or even bigger,” Wu told Decrypt. “I believe this is very important for future human society, for the future gaming industry. Because the metaverse will come eventually, and [building] a virtual economy inside a real virtual society will be super special.”

This will all accumulate into an intergalactic battle within the evolving Space Nation universe. Player-organized guilds will compete to occupy planets in the quest to become the dominant force in the galaxy. Wu explained that previous guild battles, during the game’s closed betas, have already seen 200 ships fighting each other—but he expects these battles to only get more epic with the soft launch.

Screengrab of Space Nation Online while manning a space ship.
Battle for your guild. Image: Space Nation.

Set in the Telikos Cluster, a distant galaxy, Space Nation tells the tale of humanity taking refuge after the solar system was obliterated by aliens. The MMORPG picks up from here as players battle one another, enemy factions, and countless aliens as they attempt to colonize the galaxy in the hopes of restarting civilization. 

While the team is “laser focused” on the MMORPG, the other experiences are on the back burner. But a number of animated shorts have already been released—starring Zoey, one of Decrypt’s favorite characters from our earlier playtest—and a screenplay for a prequel TV show is in the works by Roland Emmerich, who’s known for directing the films “Stargate,” “2012,” and “Independence Day.” This is the start of the quest to turn Space Nation into a household name.

“When the U.S. and the Soviet Union started [the Space Race during] the Cold War, there were a lot of sci-fi IPs appearing,” Wu said. “Now with Elon [Musk’s SpaceX] and Blue Origin, with all these rockets and satellites, there unfortunately hasn’t been a new [big sci-fi opera] IP. So I think this is a great opportunity for us.”

Edited by Andrew Hayward

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‘Hamster Kombat’ Players Gripe as Telegram Game Airdrop Delivers ‘Dust’

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On Thursday, the Telegram-based tap-to-earn game Hamster Kombat conducted its long-awaited airdrop, showering its users in HMSTR tokens. But whether players will continue tapping after that is an open question, with some users vocalizing disappointment online with their reward for months of touchscreen tapping.

Out of the 300 million users who have played Hamster Kombat since late March, Hamster Kombat said that 131 million players qualified for the distribution—with another 2.3 million users cut for apparent cheating. In total, 60 billion HMSTR was earmarked for so-called CEOs who managed their own crypto exchanges in-game.

Under Hamster Kombat’s trading announcement post on Twitter (aka X), several users described their HMSTR reward as “dust.” The term is often invoked to describe trivial amounts of crypto that is typically left over from a transaction or trade. Many of the accounts that critiquing the airdrop complained their HMSTR stash was worth less than $10.

The smart contract responsible for minting HMSTR on The Open Network (TON) also received some pushback on-chain, according to Tonviewer. “Assholes, be cursed with your airdrop!” one message read alongside a Russian translation.

Not long before Telegram founder and CEO Paul Durov was arrested in France on charges stemming from the messaging platform’s lack of moderation over alleged illegal activity, he lauded Hamster Kombat as “the fastest-growing digital service in the world.” Amassing hundreds of millions of users within the span of a few months, the game could serve as a key driver of blockchain adoption, he said.

Yescoin, TapSwap, Catizen, PixelTap, and W-Coin are a few examples of prominent tap-to-earn games echoing Hamster Kombat’s core game design, all following the lead of Notcoin from earlier this year. Depending on players’ reaction Thursday, however, expectations could be reset toward games cropping up day-by-day on Telegram that incentivize engagement by promising rewards.

It appeared that many Hamster Kombat players were cashing in on their work Thursday as HMSTR’s price fell to a price of about $0.007. CoinGecko showed that HMSTR had fallen 41% from an initial price of $0.012, while CoinMarketCap displayed a 25% drop from an initial price of $0.009. The listed starting price can vary between price oracles due to early volatility.

One viral tweet reply complaining of HMSTR “dust.” Image: Twitter

As of this writing, more than 108,000 wallets hold HMSTR, according to Tonviewer. And a wallet labeled as a Binance hot wallet holds nearly 18% of HMSTR’s circulating supply, suggesting a significant portion of Hamster Kombat players redeemed rewards to the top crypto exchange.

On Twitter, Hamster Kombat said that 30 million users had already begun trading HMSTR. And the project warned that “overwhelming demand” could impact users’ ability to trade the coin.

The Open Network, which was initially developed by Pavel and Nikolai Durov before Telegram abandoned the project in 2020 due to regulatory scrutiny, has been stranded under the weight of user activity recently. Last month, the launch of a meme coin called DOGS was linked to two network outages in a single week.

While Hamster Kombat has built a global following, Google search volume for Hamster Kombat has been concentrated in Africa over the past day, in countries like Ethiopia, Nigeria, and Somalia. Out of 51 regions ranked by Google Trends, the United States came in last.

Even though the Balkan country Turkey was ranked 24th in search interest, the nation’s currency played a pronounced role in HMSTR trading. On Binance, $24 million worth of HMSTR had been traded against the Turkish Lira since trading opened, according to CoinGecko data.

Using Binance’s conversion service, users could exchange as little as 1.2 HMSTR for a penny’s worth of the stablecoin Tether, according to Binance’s website. Still, one user flagged that spot trading on Binance required a minimum order size of $5 when exchanging HMSTR for Tether, purportedly making it impossible for some people to exchange the coin.

Meanwhile, the Hong Kong-based crypto exchange HashKey Global launched perpetual futures trading for HMSTR, according to a press release. Allowing traders to speculate on the in-game currency’s price using leverage, the move mirrored listings from lesser-known exchanges, such as WOO X and Bitrue.

Prior to Thursday, Hamster Kombat said it had reserved 15 billion HMSTR for the game’s second season, looking to reward players with more of the in-game currency. However, some virtual CEOs, following Thursday’s airdrop, expressed a desire to tender their resignation.

Edited by Andrew Hayward

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Gala Games token surges ahead of a big ecosystem news

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Gala Games token continued its recovery this week as demand for gaming cryptocurrencies rebounded.

Gala (GALA) jumped to a high of $0.0217, its highest point since Aug. 27, and 61% above its lowest level this year. This rebound has brought its market valuation to over $859 million.

Gala’s recovery occurred as other gaming tokens like Immutable X (IMX), Beam (BEAM), and Ronin (RON) rallied. All these coins have risen by over 20% in the last seven days. As a result, the total market capitalization of all gaming tokens tracked by CoinGecko has jumped to over $17.16 billion.

Gala’s rally is also linked to a recent post on X, in which the developers teased a major announcement expected this week.

It is still too early to predict the nature of the announcement, but based on past statements, there are indications that it could involve the launch of TREZ, an upcoming token for Gala’s tap-to-earn ecosystem.

In a statement earlier this year, the developers noted that its tap-to-earn ecosystem had accumulated over 3 million users across games like GALACoin, Music Coin, and Treasure Tapper.

Telegram tap-to-earn games have become highly popular among users, and Gala hopes to become a significant player in this space. Most of the existing games like Hamster Kombat, Notcoin, Catizen, and Avecoin have chosen to operate on the TON Blockchain, which was developed by Telegram.

Tap-to-earn networks allow users to accumulate tokens by tapping a button on a mini app or completing simple tasks, such as following an X account or watching YouTube videos.

Users accumulate tokens and can cash out when an airdrop occurs. Networks like Catizen and Notcoin have already launched their airdrops, with their tokens valued at over $300 million and $786 million, respectively.

Gala token hits a key resistance

Gala price
Gala Games token | Chart by TradingView

The Gala token bottomed out at $0.0134 in August and has since bounced back by over 60% to $0.021. It recently crossed the 50-day moving average and retested the key resistance point at $0.021, its highest swing since Aug. 25, and the neckline of the double-bottom pattern.

The Relative Strength Index and the moving average convergence/divergence indicators have continued rising, meaning that it has momentum. 

Therefore, Gala will likely continue rising as bulls target the next key resistance point at $0.027, its highest point on July 21.



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This Week in Crypto Games: ‘Flappy Bird’ on Telegram, ‘Dookey Dash’ Returns, and New ‘Hamster Kombat’ Season

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The crypto gaming space is busier than ever lately, what with prominent games starting to release, token airdrops piling up, and a seemingly constant array of other things happening at all times. It’s a lot to take in!

Luckily, Decrypt’s GG is all over it. And if you need a quick way to get caught up on the latest moves around crypto video games, we’re happy to present This Week in Crypto Games.

Our weekend roundup serves up the biggest news from the past week, along with a few other tidbits you might have missed. We also showcase a few of our original stories from the week.

Biggest news

Flappy Bird on Telegram: Iconic mobile game Flappy Bird has officially returned as a crypto-tinged Telegram game after disappearing 10 years ago. The Flappy Bird Foundation acquired the trademark for the game after it was considered abandoned and passed through the hands of a couple of other companies.

In collaboration with Notcoin, the tap-to-earn Telegram game that kickstarted the craze, the strategic partnership aims to introduce the game to The Open Network (TON) ecosystem—the blockchain that most Telegram tap-to-earn games use. While a token hasn’t been announced, there are a number of details that point to a future FLAP token being launched.

Despite buzz around Flappy Bird’s return, however, there’s also been quite a lot of controversy and pushback regarding how it returned to life without the involvement of original creator Dong Nguyen.

Dookey Dash returns: Bored Ape Yacht Club creator Yuga Labs and partner studio Faraway have released the sewer-based game Dookey Dash: Unclogged as free-to-play game on iOS, Android, Mac, and PC in selected regions. This comes more than a year after Yuga Labs rolled out the original NFT-gated version of the game during a limited play period.

Dookey Dash: Unclogged will have three monthlong seasons as players battle for a “Golden Plunger.” These will act as a ticket to the end-of-season tournament where $1 million worth of prizes will be up for grabs. The iOS version has already shot to near the top of the free game charts, so it appears that there’s real interest in the Ape competition.

Hamster Kombat’s interlude: We’re just four days away from the Hamster Kombat token launch and airdrop, and the largest Telegram game by far ended its first season on Friday ahead of sharing airdrop allocations over the weekend.

What’s there to do in the meantime before the next proper season launches? Hamster Kombat has introduced an “interlude season,” offering a simplified version of the familiar crypto exchange simulator but with a more startup-centric vibe. In this new version, you can earn diamonds that will apparently give players some sort of advantage in the next full-fledged game season.

Parallel first-person shooter: The creators of the popular NFT trading card game Parallel announced a 3D first-person shooter codenamed “Project Tau Ceti.” Set on a sci-fi planet, the shooter will use Parallel’s library of 3D assets and will let Parallel NFT owners use their own avatars from the card game.

Tau Ceti will use Coinbase’s Ethereum layer-2 network Base on the recently launched B3 layer-3 network. Project Tau Ceti, the team said, represents an effort to expand the world of Parallel with an entirely different kind of game. It is expected to launch into early alpha testing on PC in 2025 with possible future mobile and console versions in the future.

ICYMI

GG spotlight

Here are a few of our original stories from this past week that we think are well worth a weekend read:

Edited by Andrew Hayward

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Get the latest web3 gaming news, hear directly from gaming studios and influencers covering the space, and receive power-ups from our partners.





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