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What Is ‘X Empire’? The Telegram Tap-to-Earn Elon Musk Game and Airdrop Details

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Millions of players have tapped on Elon Musk’s face over the past few weeks, thanks to the new hit Telegram game, X Empire—or Musk Empire, as it was originally called.

Looking for a way to differentiate X Empire from the mountain of tap-to-earn games on Telegram such as Hamster Kombat and Catizen, the development team swapped out cute pet visuals for a cartoon image of Elon Musk that you need to tap to rack up piles of in-game cash.

The number of players suggests that this approach is working, with millions of players keen to jump on anything related to Musk, even if the game isn’t officially endorsed by him. And given the recent name change, we suspect there was some fear of legal action as the game suddenly pulled in a huge audience.

But the promise of a crypto token airdrop further down the line means there could be a chance to earn some coin if you play for a while. Here’s a look at X Empire, how to play it, and what we know so far about the airdrop plans.

What is X Empire?

X Empire is a tap-to-earn game on Telegram that is essentially a clone of the wildly popular Hamster Kombat, as—for the most part—the mechanics are exactly the same. You tap on an image to earn in-game currency, and then spend it to earn passive income when not playing.

There’s no evidence to suggest that the man himself is involved with this in any way, or even endorses it, so it’s safe to assume it’s a fan project. As a result, there’s a chance that it could be shut down at any point if Elon’s legal team gets wind of it—though the recent shift away from “Musk Empire” suggests the developers are trying to mitigate that possibility.

But that hasn’t stopped millions of players from signing up through Telegram in the hopes of eventually securing some tokens on The Open Network (TON)—the same network that hosts Notcoin’s NOT token, and will be used by games like Hamster Kombat and Yescoin.

How to play X Empire 

X Empire is very simple to play. Along with the new name change, the interface has been upgraded to minimize the reliance on Elon’s image and better showcase the various play modes, though the core experience remains the same.

With the new interface, your avatar appears on the main screen surrounded by icons that point to various play modes. You can tap your avatar to reveal a button at the bottom of the screen, which lets you choose between multiple versions of Musk and other avatars, including optional premium avatars based on the likes of Kim Kardashian… and a muscle-bound Doge.

Image: Decrypt

Hitting the Mining button brings you to the tap-to-earn experience, which is where you’ll need to start to begin racking up cash to spend elsewhere in the game. Simply tap on your avatar and get in-game currency until your energy runs out. Then you wait for your energy to refill and do exactly the same thing again. 

Once you have some in-game coins, you can spend them on upgrades to both Elon and his workforce via the “Incomes” button to earn passive income when you’re not tapping or even logged into the game. Upgrades for Elon include attributes such as ethics and leadership, while workforce upgrades include staff members and office improvements. All of this will provide you with extra currency that gradually accumulates.

These upgrades will continue earning you coins even when the game is closed, but only for up to three hours—so you’ll need to log back in and claim your passive income before you start earning again.

Image: Decrypt

The one difference that Musk Empire has compared to other similar games is the “City” tab, where you can battle against other players in what is essentially Rock Paper Scissors, and invest in different stocks each day in the hope you pick some winners and make some cash back.

Neither activity is particularly robust, but the fact you have to put some (in-game) money on the line in the hopes of making bigger returns adds at least a little more drama than is usually found in these games.

There’s a daily trio of winning stock picks that will earn you loads of extra in-game cash, along with a simple daily riddle that can boost your bag, as well.

When is the airdrop?

There is no date for the X Empire airdrop, and we don’t even know what the token will be called—but we do know that one is coming, and that the token will launch on TON.

In the airdrop section of the game, the team claims that X Empire is the first step towards an “extensive ecosystem” and that the airdrop will be the next step of this. The developers also say they are “committed to maximizing your earnings,” and that they will “distribute almost all our tokens to our community.”

How can you earn the tokens? According to the airdrop section, the following metrics will determine the size of your airdrop: how much in-game profit you earn per hour through upgrades, the total amount of cash you’ve earned while playing, and how many friends you invite into X Empire via your referral link.

Recently, X Empire announced a collaboration with the aforementioned Notcoin, the influential Telegram game that spawned the current craze. Notcoin players will get special missions within X Empire, particularly players who have secured one of the higher player levels in Notcoin, plus the game was temporarily rebranded as “NOT Empire.”

Edited by Andrew Hayward

Editor’s note: This story was originally published on July 21, 2024 and last updated with new details on August 3.

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‘Hamster Kombat’ Players Gripe as Telegram Game Airdrop Delivers ‘Dust’

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On Thursday, the Telegram-based tap-to-earn game Hamster Kombat conducted its long-awaited airdrop, showering its users in HMSTR tokens. But whether players will continue tapping after that is an open question, with some users vocalizing disappointment online with their reward for months of touchscreen tapping.

Out of the 300 million users who have played Hamster Kombat since late March, Hamster Kombat said that 131 million players qualified for the distribution—with another 2.3 million users cut for apparent cheating. In total, 60 billion HMSTR was earmarked for so-called CEOs who managed their own crypto exchanges in-game.

Under Hamster Kombat’s trading announcement post on Twitter (aka X), several users described their HMSTR reward as “dust.” The term is often invoked to describe trivial amounts of crypto that is typically left over from a transaction or trade. Many of the accounts that critiquing the airdrop complained their HMSTR stash was worth less than $10.

The smart contract responsible for minting HMSTR on The Open Network (TON) also received some pushback on-chain, according to Tonviewer. “Assholes, be cursed with your airdrop!” one message read alongside a Russian translation.

Not long before Telegram founder and CEO Paul Durov was arrested in France on charges stemming from the messaging platform’s lack of moderation over alleged illegal activity, he lauded Hamster Kombat as “the fastest-growing digital service in the world.” Amassing hundreds of millions of users within the span of a few months, the game could serve as a key driver of blockchain adoption, he said.

Yescoin, TapSwap, Catizen, PixelTap, and W-Coin are a few examples of prominent tap-to-earn games echoing Hamster Kombat’s core game design, all following the lead of Notcoin from earlier this year. Depending on players’ reaction Thursday, however, expectations could be reset toward games cropping up day-by-day on Telegram that incentivize engagement by promising rewards.

It appeared that many Hamster Kombat players were cashing in on their work Thursday as HMSTR’s price fell to a price of about $0.007. CoinGecko showed that HMSTR had fallen 41% from an initial price of $0.012, while CoinMarketCap displayed a 25% drop from an initial price of $0.009. The listed starting price can vary between price oracles due to early volatility.

One viral tweet reply complaining of HMSTR “dust.” Image: Twitter

As of this writing, more than 108,000 wallets hold HMSTR, according to Tonviewer. And a wallet labeled as a Binance hot wallet holds nearly 18% of HMSTR’s circulating supply, suggesting a significant portion of Hamster Kombat players redeemed rewards to the top crypto exchange.

On Twitter, Hamster Kombat said that 30 million users had already begun trading HMSTR. And the project warned that “overwhelming demand” could impact users’ ability to trade the coin.

The Open Network, which was initially developed by Pavel and Nikolai Durov before Telegram abandoned the project in 2020 due to regulatory scrutiny, has been stranded under the weight of user activity recently. Last month, the launch of a meme coin called DOGS was linked to two network outages in a single week.

While Hamster Kombat has built a global following, Google search volume for Hamster Kombat has been concentrated in Africa over the past day, in countries like Ethiopia, Nigeria, and Somalia. Out of 51 regions ranked by Google Trends, the United States came in last.

Even though the Balkan country Turkey was ranked 24th in search interest, the nation’s currency played a pronounced role in HMSTR trading. On Binance, $24 million worth of HMSTR had been traded against the Turkish Lira since trading opened, according to CoinGecko data.

Using Binance’s conversion service, users could exchange as little as 1.2 HMSTR for a penny’s worth of the stablecoin Tether, according to Binance’s website. Still, one user flagged that spot trading on Binance required a minimum order size of $5 when exchanging HMSTR for Tether, purportedly making it impossible for some people to exchange the coin.

Meanwhile, the Hong Kong-based crypto exchange HashKey Global launched perpetual futures trading for HMSTR, according to a press release. Allowing traders to speculate on the in-game currency’s price using leverage, the move mirrored listings from lesser-known exchanges, such as WOO X and Bitrue.

Prior to Thursday, Hamster Kombat said it had reserved 15 billion HMSTR for the game’s second season, looking to reward players with more of the in-game currency. However, some virtual CEOs, following Thursday’s airdrop, expressed a desire to tender their resignation.

Edited by Andrew Hayward

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Gala Games token surges ahead of a big ecosystem news

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Gala Games token continued its recovery this week as demand for gaming cryptocurrencies rebounded.

Gala (GALA) jumped to a high of $0.0217, its highest point since Aug. 27, and 61% above its lowest level this year. This rebound has brought its market valuation to over $859 million.

Gala’s recovery occurred as other gaming tokens like Immutable X (IMX), Beam (BEAM), and Ronin (RON) rallied. All these coins have risen by over 20% in the last seven days. As a result, the total market capitalization of all gaming tokens tracked by CoinGecko has jumped to over $17.16 billion.

Gala’s rally is also linked to a recent post on X, in which the developers teased a major announcement expected this week.

It is still too early to predict the nature of the announcement, but based on past statements, there are indications that it could involve the launch of TREZ, an upcoming token for Gala’s tap-to-earn ecosystem.

In a statement earlier this year, the developers noted that its tap-to-earn ecosystem had accumulated over 3 million users across games like GALACoin, Music Coin, and Treasure Tapper.

Telegram tap-to-earn games have become highly popular among users, and Gala hopes to become a significant player in this space. Most of the existing games like Hamster Kombat, Notcoin, Catizen, and Avecoin have chosen to operate on the TON Blockchain, which was developed by Telegram.

Tap-to-earn networks allow users to accumulate tokens by tapping a button on a mini app or completing simple tasks, such as following an X account or watching YouTube videos.

Users accumulate tokens and can cash out when an airdrop occurs. Networks like Catizen and Notcoin have already launched their airdrops, with their tokens valued at over $300 million and $786 million, respectively.

Gala token hits a key resistance

Gala price
Gala Games token | Chart by TradingView

The Gala token bottomed out at $0.0134 in August and has since bounced back by over 60% to $0.021. It recently crossed the 50-day moving average and retested the key resistance point at $0.021, its highest swing since Aug. 25, and the neckline of the double-bottom pattern.

The Relative Strength Index and the moving average convergence/divergence indicators have continued rising, meaning that it has momentum. 

Therefore, Gala will likely continue rising as bulls target the next key resistance point at $0.027, its highest point on July 21.



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This Week in Crypto Games: ‘Flappy Bird’ on Telegram, ‘Dookey Dash’ Returns, and New ‘Hamster Kombat’ Season

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The crypto gaming space is busier than ever lately, what with prominent games starting to release, token airdrops piling up, and a seemingly constant array of other things happening at all times. It’s a lot to take in!

Luckily, Decrypt’s GG is all over it. And if you need a quick way to get caught up on the latest moves around crypto video games, we’re happy to present This Week in Crypto Games.

Our weekend roundup serves up the biggest news from the past week, along with a few other tidbits you might have missed. We also showcase a few of our original stories from the week.

Biggest news

Flappy Bird on Telegram: Iconic mobile game Flappy Bird has officially returned as a crypto-tinged Telegram game after disappearing 10 years ago. The Flappy Bird Foundation acquired the trademark for the game after it was considered abandoned and passed through the hands of a couple of other companies.

In collaboration with Notcoin, the tap-to-earn Telegram game that kickstarted the craze, the strategic partnership aims to introduce the game to The Open Network (TON) ecosystem—the blockchain that most Telegram tap-to-earn games use. While a token hasn’t been announced, there are a number of details that point to a future FLAP token being launched.

Despite buzz around Flappy Bird’s return, however, there’s also been quite a lot of controversy and pushback regarding how it returned to life without the involvement of original creator Dong Nguyen.

Dookey Dash returns: Bored Ape Yacht Club creator Yuga Labs and partner studio Faraway have released the sewer-based game Dookey Dash: Unclogged as free-to-play game on iOS, Android, Mac, and PC in selected regions. This comes more than a year after Yuga Labs rolled out the original NFT-gated version of the game during a limited play period.

Dookey Dash: Unclogged will have three monthlong seasons as players battle for a “Golden Plunger.” These will act as a ticket to the end-of-season tournament where $1 million worth of prizes will be up for grabs. The iOS version has already shot to near the top of the free game charts, so it appears that there’s real interest in the Ape competition.

Hamster Kombat’s interlude: We’re just four days away from the Hamster Kombat token launch and airdrop, and the largest Telegram game by far ended its first season on Friday ahead of sharing airdrop allocations over the weekend.

What’s there to do in the meantime before the next proper season launches? Hamster Kombat has introduced an “interlude season,” offering a simplified version of the familiar crypto exchange simulator but with a more startup-centric vibe. In this new version, you can earn diamonds that will apparently give players some sort of advantage in the next full-fledged game season.

Parallel first-person shooter: The creators of the popular NFT trading card game Parallel announced a 3D first-person shooter codenamed “Project Tau Ceti.” Set on a sci-fi planet, the shooter will use Parallel’s library of 3D assets and will let Parallel NFT owners use their own avatars from the card game.

Tau Ceti will use Coinbase’s Ethereum layer-2 network Base on the recently launched B3 layer-3 network. Project Tau Ceti, the team said, represents an effort to expand the world of Parallel with an entirely different kind of game. It is expected to launch into early alpha testing on PC in 2025 with possible future mobile and console versions in the future.

ICYMI

GG spotlight

Here are a few of our original stories from this past week that we think are well worth a weekend read:

Edited by Andrew Hayward

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