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When Are the Next Big Telegram Game Airdrops? From ‘Hamster Kombat’ to ‘Catizen’ and ‘Rocky Rabbit’

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Many Telegram-based games have shot to popularity this year with the promise of in-game progression resulting in a share of a future crypto token airdrop. For some of those games, the time to launch a token is upon us, with dates set and gamers itching for their share of the pie.

From crypto exchange-building tap-to-earn game Hamster Kombat to combat-centric clicker Rocky Rabbit and others alongside, these Telegram mini apps have made waves through the industry. But now it’s time for these projects’ respective tokens to start a new wave.

Will these games stay relevant after their tokens launch? Some may reinvent themselves as Notcoin did after the largest gaming token launch of the year, while others may well fade into obscurity. But for now, these are the most-hyped Telegram gaming token launches on the horizon, listed in date order.

Catizen

Date: September 20

The Catizen token, CATI, will officially launch on September 20 and be listed on exchanges including Bybit and Bitget. The announcement came on September 5, following a delay from the original target of July.

Developer Pluto Studio began the airdrop process on September 14, revealing the airdrop allocations to players, as well as letting them transfer those allocations to certain centralized exchanges ahead of the token generation event (TGE). Those tokens will then become tradable on the 20th, plus players who opt to take their airdrops directly to a wallet can do so at that time. Catizen is also allowing players to instead stake their earned tokens for future rewards.

Rocky Rabbit

Date: September 23

Rocky Rabbit has attracted over 25 million players that are clicking their screens, collecting coins so they can train up their furry fighter. And the airdrop is fast approaching: On September 23, the project will launch its RabBitcoin (RBTC) token on The Open Network (TON), with the token reportedly hitting major exchanges on that date.

In a Telegram update on September 14, the developers noted that allocations will be distributed to players on September 22 ahead of trading opening up on the 23rd. All players will be eligible for the airdrop, but the game is asking players to complete three tasks by the 19th: Connect a wallet, make a transaction of 0.5 TON (about $2.80 worth as of this writing), and subscribe to the official game channel.

The developers say that they will cover all network fees and credit them to players’ wallets. “Users who finish the tasks earliest will be prioritized when the airdrop launches,” it adds.

WatBird

Date: September 23

WatBird, a game developed by Animoca Brands’ GAMEE ecosystem, will launch its WatCoin (WAT) token via TON on September 23 and offer an airdrop claim to players. The mining period ends on September 15, which means there’s little time left to hop in and start earning towards the upcoming drop.

Hamster Kombat

Date: September 26

Hamster Kombat sees players furiously tapping their screens as they attempt to build their own crypto exchange empire… as a fuzzy rodent. The game has been a raging success, garnering over 300 million players and the largest Telegram channel in the world.

With this, fans are excited for the launch and airdrop of its HMSTR token taking place on September 26. This comes after the token launch was delayed in July as the team required additional preparation time. The token will be launched on TON, the same blockchain that Notcoin’s successful launch took place on.

Hamster Kombat will allow players to have their airdrops sent directly to several centralized exchanges, aiming to take some of the pressure off of on-chain claims, though it will also be possible to simply claim tokens to a self-custody wallet. The developers are also holding a Launchpool rewards campaign with Binance, offering 3 billion tokens (out of a supply of 100 billion tokens) to Binance customers who stake BNB or FDUSD.

The game’s team has shared details on the factors that will play into each player’s airdrop allocation, including how much passive in-game income you’ve generated, how many other players you’ve invited into the game, and more. Click here for more details on the airdrop and allocation factors.

X Empire

Date: September/October 2024

X Empire, formerly known as Musk Empire, announced that its mining phase will end on September 30. The end of its mining phase will be one of the final major steps before the airdrop, echoing a similar move from Notcoin, meaning that the token can’t be too far away.

The Elon Musk-themed Telegram crypto game has been teasing a token airdrop for the end of September or early October. Recently the project said it had started burning the in-game coins of players that hadn’t played for 30 days or more, to ensure that dedicated players get a larger share—and surely to motivate any lapsed players, too.

Ahead of the airdrop, X Empire briefly allowed players to mint pre-market trading voucher NFTs, once more echoing a move from Notcoin before it. Each voucher is worth 69,000 X tokens, out of a total supply of 690 billion tokens, but the game still has not revealed how each player’s allocation is being determined.

MemeFi

Date: October 9

MemeFi is a tap-to-earn combat game that finds players beating up giant bosses inspired by the likes of Pepe and the Doge. Unlike the other games on this list, MemeFi is being built on Ethereum scaling network Linea rather than TON.

The airdrop will take place on October 9, which is when the development team says the MEMEFI token will be listed on “several top tier” exchanges. How players’ token allocations will be determined has not been decided yet, but a “public airdrop checker” will be available prior to the event.

TapSwap

Date: Q3 2024

TapSwap is yet another clicker game that racked up tens of millions of players in recent months. In a recent move, the game added a new city builder mode called Tappy Town that lets you upgrade and enhance numerous buildings to unlock additional rewards.

The project’s token launch and airdrop on TON have been confirmed, with the team eyeing up a Q3 rollout as it shapes the tokenomics and has conversations with “tier 1 exchanges.”

Edited by Andrew Hayward

Editor’s note: This story was originally posted on September 3, 2024 and last updated with new details on September 14.

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‘MemeBattle’ Pixelverse Card Game on Base Features Brett and Other Meme Mascots

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Crypto gaming franchise Pixelverse is launching a new tactical deck builder game that transforms popular cryptocurrency memes into playable characters, the firm announced Thursday.

MemeBattle will feature characters based on the mascots of Base network meme coins, including Brett, Toshi, Keyboard Cat, Dog in Me, Mr. Miggles, Mochi, Ski Mask Dog, and Mochi.

Players will be able to build squads using the meme coin-based characters and compete in battles to earn rewards. Characters from other crypto projects including Pudgy Penguins, Turbo, and Mew will also be featured.

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Promotional artwork showing meme coin mascot Brett. Image: Pixelverse

A Pixelverse representative told Decrypt that the game will launch in January with 10 playable meme coin characters in the initial release.

Base is a prominent Ethereum layer-2 scaling network launched by Coinbase, the popular crypto exchange. The upcoming game builds on Pixelverse’s previous success with PixelTap, a Telegram mini-game that attracted millions of players earlier this year ahead of the project’s PIXFI token launch. Pixelverse also has its own, titular flagship metaverse game.

“Base offers a trusted, scalable platform with low fees and seamless wallet integration, making it the ideal choice for founders in Web3 gaming,” said Pixelverse co-founder Kori Leon, in a statement. “We were excited to work with Brett and other leading meme coins as we’re embracing their rise as digital cultural icons.”

Pixelverse has secured funding from crypto exchange Gate.io’s $50 million Meme Fund, which aims to support meme creators and community-focused projects. Pixelverse has also received backing from venture capital firms including Delphi Ventures and Mechanism Capital.

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Telegram Game ‘TapSwap’ Sets Token Launch and Airdrop for January

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Popular Telegram tap-to-earn game TapSwap revealed it will launch its TAPS token on The Open Network (TON) alongside an airdrop of rewards for players in the second half of January 2025. 

TAPS will become a critical resource in the TapSwap ecosystem, the developers said, granting holders access to tournaments, staking rewards, and governance participation. 

Whether or not a player receives the TAPS airdrop will be determined by the player’s overall engagement within TapSwap—in other words, how often a player interacted within TapSwap or played the game. Users will need to connect their wallet to receive the airdrop.

What started as a tap-to-earn game on Telegram, in which users repeatedly tap a button on the screen to earn in-game coins, has since evolved. In August, the game added a city builder mode called “Tappy Town,” and achievements accrued through that experience will also affect the likelihood of receiving a TAPS airdrop. 

Alongside the airdrop, the game’s evolution is expected to continue. TapSwap is transitioning into a skill-based platform, offering competitive tournaments to players and “leaving traditional pay-to-win models behind,” a representative for the game told Decrypt. 

The platform has amassed more than 50 million users globally since its launch in February.

Telegram gaming and participation on The Open Network has blossomed this year, led by popular mini apps and games like Hamster Kombat and Notcoin. Notcoin famously dropped more than 35 million players over 80 billion tokens earlier this year, gaining listings from Binance and OKX in the process. 

The Open Network is a layer-1 network created by Nikolai and Pavel Durov, the co-founders of messaging app Telegram. While development began internally, the company dropped the project in 2020 under regulatory scrutiny, leading a community of external developers to continue building the ecosystem.

Its native token, Toncoin (TON), has risen nearly 200% in the last year, pushing it to more than a $16 billion market cap. That’s made it the 16th-largest crypto asset by market capitalization, according to CoinGecko. 

Edited by Andrew Hayward

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Battle Royale Shooter ‘Off the Grid’ Gets Biggest Update Yet—Here’s What’s New

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Avalanche-based battle royale shooter Off the Grid has launched its most significant update since entering early access in October. Patch notes reviewed by Decrypt note that the game has reworked how scoped weapons work, added what developer Gunzilla Games framed as a notable performance boost, and made a number of weapon balance changes.

After entering early access in October, Off the Grid attracted mainstream attention with tons of clips that showcased the game’s unique mechanics going viral. This helped contribute to the title topping the Epic Games free-to-play PC game list, even surpassing Epic’s own mega-hit Fortnite in the process.

At its core, Off the Grid is a third-person shooter. However, scoped weapons—such as the sniper rifles—require some first-person elements. In previous builds, this has largely been ignored by the player base, as it felt jarring to go from third to first person. Even then, it didn’t feel like much of an advantage.

This system has been significantly reworked in what the team is calling Proper First-Person Perspective in Aim Down Sights mode—also known as TrueFPV. From gameplay seen by Decrypt, it does appear to be a marked improvement, giving scoped weapons a much better feel for players than in previous builds.

With this major rework, there are now new reticles, tweaks to field of vision, and accuracy changes. Namely, aim assist has been improved for controller players—although some users in the game’s official Discord server believe this is too overpowered in its current form.

An underrated but noticeable change comes with improvements to weapon sway and camera shake when using the weapon. This gives fighting a much more intense feel.

A prominent criticism of the game up until this point has been its poor performance, particularly on PC. In this update, the game promises a 10% to 20% frames-per-second (FPS) boost. On consoles, this comes in the form of fidelity and performance modes, with the former seeing a 10% frame boost and the latter marking as much as a 40% improvement.

Player backpacks have also received changes, mostly regarding visual effects to better communicate their purpose; for example, the limb accelerator backpack shows when a cyberlimb is being charged. That said, the Gridshield Backpack has been nerfed to only reduce 50% of zone damage, compared to its previous full protection.

Lastly, the patch notes have four pages worth of weapon and cyberlimb changes that are sure to mix up the meta. On top of this, in-game movement has received a number of changes, which has led to Discord users complaining that the game feels slower than before. 

These changes, the document says, are in preparation for an upcoming ranked mode.

Edited by Andrew Hayward

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